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Tracy Profiler
A real time, nanosecond resolution, remote telemetry, hybrid frame and sampling profiler for games and other applications.
Tracy supports profiling CPU (Direct support is provided for C, C++, and Lua integration. At the same time, third-party bindings to many other languages exist on the internet, such as Rust, Zig, C#, OCaml, Odin, etc.), GPU (All major graphic APIs: OpenGL, Vulkan, Direct3D 11/12, OpenCL.), memory allocations, locks, context switches, automatically attribute screenshots to captured frames, and much more.
- Documentation for usage and build process instructions
- Releases containing the documentation (
tracy.pdf) and compiled Windows x64 binaries (Tracy-<version>.7z) as assets - Changelog
- Interactive demo
An Introduction to Tracy Profiler in C++ - Marcos Slomp - CppCon 2023
Introduction to Tracy Profiler v0.2
New features in Tracy Profiler v0.3
New features in Tracy Profiler v0.4
New features in Tracy Profiler v0.5
New features in Tracy Profiler v0.6
New features in Tracy Profiler v0.7
New features in Tracy Profiler v0.8
Building the executables
For an indepth build guide please refer to the documentation
For a quick build guide with CMake:
Profiler
cmake -B build/profiler -S profiler
cmake --build build/profiler
Update
cmake -B build/update -S update
cmake --build build/update
Capture
cmake -B build/capture -S capture
cmake --build build/capture
Csv Export
cmake -B build/csvexport -S csvexport
cmake --build build/csvexport
Import Chrome
cmake -B build/import-chrome -S import-chrome
cmake --build build/import-chrome
Import Fuchsia
cmake -B build/import-fuchsia -S import-fuchsia
cmake --build build/import-fuchsia



