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mirror of https://github.com/wolfpld/tracy.git synced 2025-03-20 07:40:02 +08:00
Erik Griese da75d9b2f6 Changes logic for only (in)active allocations frame tree:
- Swaps logic to:
    - skip active allocations if only inactive should be
   displayed
   - skip inactive allocations if only active should be displayed
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Tracy Profiler

Sponsor

A real time, nanosecond resolution, remote telemetry, hybrid frame and sampling profiler for games and other applications.

Tracy supports profiling CPU (Direct support is provided for C, C++, and Lua integration. At the same time, third-party bindings to many other languages exist on the internet, such as Rust, Zig, C#, OCaml, Odin, etc.), GPU (All major graphic APIs: OpenGL, Vulkan, Direct3D 11/12, OpenCL.), memory allocations, locks, context switches, automatically attribute screenshots to captured frames, and much more.

Introduction to Tracy Profiler v0.2
New features in Tracy Profiler v0.3
New features in Tracy Profiler v0.4
New features in Tracy Profiler v0.5
New features in Tracy Profiler v0.6
New features in Tracy Profiler v0.7
New features in Tracy Profiler v0.8

Languages
C++ 90.8%
C 5.3%
TeX 2%
Python 0.9%
CMake 0.5%
Other 0.4%