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Keep memory window header at top.
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5c3095707a
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@ -9958,7 +9958,7 @@ void View::DrawMemory()
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auto& mem = m_worker.GetMemData();
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ImGui::SetNextWindowSize( ImVec2( 1100, 500 ), ImGuiCond_FirstUseEver );
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ImGui::Begin( "Memory", &m_memInfo.show );
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ImGui::Begin( "Memory", &m_memInfo.show, ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoScrollWithMouse );
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if( mem.data.empty() )
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{
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@ -9984,6 +9984,7 @@ void View::DrawMemory()
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const auto zvMid = m_zvStart + ( m_zvEnd - m_zvStart ) / 2;
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ImGui::Separator();
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ImGui::BeginChild( "##memory" );
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#ifdef TRACY_EXTENDED_FONT
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if( ImGui::TreeNode( ICON_FA_AT " Allocations" ) )
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#else
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@ -10200,6 +10201,7 @@ void View::DrawMemory()
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ImGui::TreePop();
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}
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ImGui::EndChild();
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ImGui::End();
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}
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