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Check thread name when adding messages.
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@ -884,6 +884,7 @@ void View::InsertMessageData( MessageData* msg, uint64_t thread )
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auto tit = m_threadMap.find( thread );
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if( tit == m_threadMap.end() )
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{
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CheckThreadString( thread );
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m_threadMap.emplace( thread, (uint32_t)m_threads.size() );
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auto td = m_slab.AllocInit<ThreadData>();
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td->id = thread;
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