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mirror of https://github.com/wolfpld/tracy.git synced 2025-03-20 07:40:02 +08:00

Don't draw off-screen locks.

This commit is contained in:
Bartosz Taudul 2018-04-20 22:53:15 +02:00
parent 723fad84a7
commit cd7a1cffe8
2 changed files with 403 additions and 390 deletions

View File

@ -1045,7 +1045,7 @@ void View::DrawZones()
if( m_drawLocks )
{
const auto depth = DrawLocks( v->id, hover, pxns, wpos, offset, nextLockHighlight );
const auto depth = DrawLocks( v->id, hover, pxns, wpos, offset, nextLockHighlight, yMin, yMax );
offset += ostep * depth;
}
}
@ -1719,7 +1719,7 @@ static LockState CombineLockState( LockState state, LockState next )
return (LockState)std::max( (int)state, (int)next );
}
int View::DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos, int _offset, LockHighlight& highlight )
int View::DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos, int _offset, LockHighlight& highlight, float yMin, float yMax )
{
const auto delay = m_worker.GetDelay();
const auto resolution = m_worker.GetResolution();
@ -1753,8 +1753,6 @@ int View::DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos,
if( vbegin > tl.begin() ) vbegin--;
bool drawn = false;
const auto& srcloc = m_worker.GetSourceLocation( lockmap.srcloc );
const auto offset = _offset + ostep * cnt;
LockState state = LockState::Nothing;
@ -1796,396 +1794,411 @@ int View::DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos,
}
}
double pxend = 0;
for(;;)
const auto yPos = wpos.y + offset;
if( yPos + ostep >= yMin && yPos <= yMax )
{
bool drawn = false;
const auto& srcloc = m_worker.GetSourceLocation( lockmap.srcloc );
double pxend = 0;
for(;;)
{
while( vbegin < vend && ( state == LockState::Nothing || ( m_onlyContendedLocks && state == LockState::HasLock ) ) )
{
vbegin = GetNextLockFunc( vbegin, vend, state, threadBit );
}
if( vbegin >= vend ) break;
assert( state != LockState::Nothing && ( !m_onlyContendedLocks || state != LockState::HasLock ) );
drawn = true;
LockState drawState = state;
auto next = GetNextLockFunc( vbegin, vend, state, threadBit );
const auto t0 = (*vbegin)->time;
int64_t t1 = next == tl.end() ? m_lastTime : (*next)->time;
const auto px0 = std::max( pxend, ( t0 - m_zvStart ) * pxns );
auto tx0 = px0;
double px1 = ( t1 - m_zvStart ) * pxns;
uint64_t condensed = 0;
for(;;)
{
if( next >= vend || px1 - tx0 > MinVisSize ) break;
auto n = next;
auto ns = state;
while( n < vend && ( ns == LockState::Nothing || ( m_onlyContendedLocks && ns == LockState::HasLock ) ) )
{
n = GetNextLockFunc( n, vend, ns, threadBit );
}
if( n >= vend ) break;
if( n == next )
{
n = GetNextLockFunc( n, vend, ns, threadBit );
}
drawState = CombineLockState( drawState, state );
condensed++;
const auto t2 = n == tl.end() ? m_lastTime : (*n)->time;
const auto px2 = ( t2 - m_zvStart ) * pxns;
if( px2 - px1 > MinVisSize ) break;
if( drawState != ns && px2 - px0 > MinVisSize && !( ns == LockState::Nothing || ( m_onlyContendedLocks && ns == LockState::HasLock ) ) ) break;
t1 = t2;
tx0 = px1;
px1 = px2;
next = n;
state = ns;
}
pxend = std::max( { px1, px0+MinVisSize, px0 + pxns * 0.5 } );
bool itemHovered = hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( pxend, double( w + 10 ) ), offset + ty ) );
if( itemHovered )
{
if( condensed > 1 )
{
ImGui::BeginTooltip();
ImGui::Text( "Multiple lock events (%s)", RealToString( condensed, true ) );
ImGui::EndTooltip();
}
else
{
highlight.blocked = drawState == LockState::HasBlockingLock;
if( !highlight.blocked )
{
highlight.id = v.first;
highlight.begin = t0;
highlight.end = t1;
highlight.thread = thread;
highlight.blocked = false;
}
else
{
auto b = vbegin;
while( b != tl.begin() )
{
if( (*b)->lockingThread != (*vbegin)->lockingThread )
{
break;
}
b--;
}
b++;
highlight.begin = (*b)->time;
auto e = next;
while( e != tl.end() )
{
if( (*e)->lockingThread != (*next)->lockingThread )
{
highlight.id = v.first;
highlight.end = (*e)->time;
highlight.thread = thread;
break;
}
e++;
}
}
ImGui::BeginTooltip();
ImGui::Text( "Lock #%" PRIu32 ": %s", v.first, m_worker.GetString( srcloc.function ) );
ImGui::Separator();
ImGui::Text( "%s:%i", m_worker.GetString( srcloc.file ), srcloc.line );
ImGui::Text( "Time: %s", TimeToString( t1 - t0 ) );
ImGui::Separator();
uint32_t markloc = 0;
auto it = vbegin;
for(;;)
{
if( (*it)->thread == thread )
{
if( ( (*it)->lockingThread == thread || IsThreadWaiting( (*it)->waitList, threadBit ) ) && (*it)->srcloc != 0 )
{
markloc = (*it)->srcloc;
break;
}
}
if( it == tl.begin() ) break;
--it;
}
if( markloc != 0 )
{
const auto& marklocdata = m_worker.GetSourceLocation( markloc );
ImGui::Text( "Lock event location:" );
ImGui::Text( "%s", m_worker.GetString( marklocdata.function ) );
ImGui::Text( "%s:%i", m_worker.GetString( marklocdata.file ), marklocdata.line );
ImGui::Separator();
}
if( v.second.type == LockType::Lockable )
{
switch( drawState )
{
case LockState::HasLock:
if( (*vbegin)->lockCount == 1 )
{
ImGui::Text( "Thread \"%s\" has lock. No other threads are waiting.", m_worker.GetThreadString( tid ) );
}
else
{
ImGui::Text( "Thread \"%s\" has %i locks. No other threads are waiting.", m_worker.GetThreadString( tid ), (*vbegin)->lockCount );
}
if( (*vbegin)->waitList != 0 )
{
assert( !AreOtherWaiting( (*next)->waitList, threadBit ) );
ImGui::Text( "Recursive lock acquire in thread." );
}
break;
case LockState::HasBlockingLock:
{
if( (*vbegin)->lockCount == 1 )
{
ImGui::Text( "Thread \"%s\" has lock. Blocked threads (%i):", m_worker.GetThreadString( tid ), TracyCountBits( (*vbegin)->waitList ) );
}
else
{
ImGui::Text( "Thread \"%s\" has %i locks. Blocked threads (%i):", m_worker.GetThreadString( tid ), (*vbegin)->lockCount, TracyCountBits( (*vbegin)->waitList ) );
}
auto waitList = (*vbegin)->waitList;
int t = 0;
ImGui::Indent( ty );
while( waitList != 0 )
{
if( waitList & 0x1 )
{
ImGui::Text( "\"%s\"", m_worker.GetThreadString( lockmap.threadList[t] ) );
}
waitList >>= 1;
t++;
}
ImGui::Unindent( ty );
break;
}
case LockState::WaitLock:
{
if( (*vbegin)->lockCount > 0 )
{
ImGui::Text( "Thread \"%s\" is blocked by other thread:", m_worker.GetThreadString( tid ) );
}
else
{
ImGui::Text( "Thread \"%s\" waits to obtain lock after release by thread:", m_worker.GetThreadString( tid ) );
}
ImGui::Indent( ty );
ImGui::Text( "\"%s\"", m_worker.GetThreadString( lockmap.threadList[(*vbegin)->lockingThread] ) );
ImGui::Unindent( ty );
break;
}
default:
assert( false );
break;
}
}
else
{
const auto ptr = (const LockEventShared*)*vbegin;
switch( drawState )
{
case LockState::HasLock:
assert( ptr->waitList == 0 );
if( ptr->sharedList == 0 )
{
assert( ptr->lockCount == 1 );
ImGui::Text( "Thread \"%s\" has lock. No other threads are waiting.", m_worker.GetThreadString( tid ) );
}
else if( TracyCountBits( ptr->sharedList ) == 1 )
{
ImGui::Text( "Thread \"%s\" has a sole shared lock. No other threads are waiting.", m_worker.GetThreadString( tid ) );
}
else
{
ImGui::Text( "Thread \"%s\" has shared lock. No other threads are waiting.", m_worker.GetThreadString( tid ) );
ImGui::Text( "Threads sharing the lock (%i):", TracyCountBits( ptr->sharedList ) - 1 );
auto sharedList = ptr->sharedList;
int t = 0;
ImGui::Indent( ty );
while( sharedList != 0 )
{
if( sharedList & 0x1 && t != thread )
{
ImGui::Text( "\"%s\"", m_worker.GetThreadString( lockmap.threadList[t] ) );
}
sharedList >>= 1;
t++;
}
ImGui::Unindent( ty );
}
break;
case LockState::HasBlockingLock:
{
if( ptr->sharedList == 0 )
{
assert( ptr->lockCount == 1 );
ImGui::Text( "Thread \"%s\" has lock. Blocked threads (%i):", m_worker.GetThreadString( tid ), TracyCountBits( ptr->waitList ) + TracyCountBits( ptr->waitShared ) );
}
else if( TracyCountBits( ptr->sharedList ) == 1 )
{
ImGui::Text( "Thread \"%s\" has a sole shared lock. Blocked threads (%i):", m_worker.GetThreadString( tid ), TracyCountBits( ptr->waitList ) + TracyCountBits( ptr->waitShared ) );
}
else
{
ImGui::Text( "Thread \"%s\" has shared lock.", m_worker.GetThreadString( tid ) );
ImGui::Text( "Threads sharing the lock (%i):", TracyCountBits( ptr->sharedList ) - 1 );
auto sharedList = ptr->sharedList;
int t = 0;
ImGui::Indent( ty );
while( sharedList != 0 )
{
if( sharedList & 0x1 && t != thread )
{
ImGui::Text( "\"%s\"", m_worker.GetThreadString( lockmap.threadList[t] ) );
}
sharedList >>= 1;
t++;
}
ImGui::Unindent( ty );
ImGui::Text( "Blocked threads (%i):", TracyCountBits( ptr->waitList ) + TracyCountBits( ptr->waitShared ) );
}
auto waitList = ptr->waitList;
int t = 0;
ImGui::Indent( ty );
while( waitList != 0 )
{
if( waitList & 0x1 )
{
ImGui::Text( "\"%s\"", m_worker.GetThreadString( lockmap.threadList[t] ) );
}
waitList >>= 1;
t++;
}
auto waitShared = ptr->waitShared;
t = 0;
while( waitShared != 0 )
{
if( waitShared & 0x1 )
{
ImGui::Text( "\"%s\"", m_worker.GetThreadString( lockmap.threadList[t] ) );
}
waitShared >>= 1;
t++;
}
ImGui::Unindent( ty );
break;
}
case LockState::WaitLock:
{
assert( ptr->lockCount == 0 || ptr->lockCount == 1 );
if( ptr->lockCount != 0 || ptr->sharedList != 0 )
{
ImGui::Text( "Thread \"%s\" is blocked by other threads (%i):", m_worker.GetThreadString( tid ), ptr->lockCount + TracyCountBits( ptr->sharedList ) );
}
else
{
ImGui::Text( "Thread \"%s\" waits to obtain lock after release by thread:", m_worker.GetThreadString( tid ) );
}
ImGui::Indent( ty );
if( ptr->lockCount != 0 )
{
ImGui::Text( "\"%s\"", m_worker.GetThreadString( lockmap.threadList[ptr->lockingThread] ) );
}
auto sharedList = ptr->sharedList;
int t = 0;
while( sharedList != 0 )
{
if( sharedList & 0x1 )
{
ImGui::Text( "\"%s\"", m_worker.GetThreadString( lockmap.threadList[t] ) );
}
sharedList >>= 1;
t++;
}
ImGui::Unindent( ty );
break;
}
default:
assert( false );
break;
}
}
ImGui::EndTooltip();
}
}
const auto cfilled = drawState == LockState::HasLock ? 0xFF228A22 : ( drawState == LockState::HasBlockingLock ? 0xFF228A8A : 0xFF2222BD );
draw->AddRectFilled( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( pxend, double( w + 10 ) ), offset + ty ), cfilled );
if( m_lockHighlight.thread != thread && ( drawState == LockState::HasBlockingLock ) != m_lockHighlight.blocked && next != tl.end() && m_lockHighlight.id == int64_t( v.first ) && m_lockHighlight.begin <= (*vbegin)->time && m_lockHighlight.end >= (*next)->time )
{
const auto t = uint8_t( ( sin( std::chrono::duration_cast<std::chrono::milliseconds>( std::chrono::system_clock::now().time_since_epoch() ).count() * 0.01 ) * 0.5 + 0.5 ) * 255 );
draw->AddRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( pxend, double( w + 10 ) ), offset + ty ), 0x00FFFFFF | ( t << 24 ), 0.f, -1, 2.f );
}
else if( condensed == 0 )
{
const auto coutline = drawState == LockState::HasLock ? 0xFF3BA33B : ( drawState == LockState::HasBlockingLock ? 0xFF3BA3A3 : 0xFF3B3BD6 );
draw->AddRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( pxend, double( w + 10 ) ), offset + ty ), coutline );
}
const auto rx0 = ( t0 - m_zvStart ) * pxns;
if( dsz >= MinVisSize )
{
draw->AddRectFilled( wpos + ImVec2( rx0, offset ), wpos + ImVec2( std::min( rx0+dsz, px1 ), offset + ty ), 0x882222DD );
}
if( rsz >= MinVisSize )
{
draw->AddLine( wpos + ImVec2( rx0 + rsz, offset + round( ty/2 ) ), wpos + ImVec2( rx0 - rsz, offset + round( ty/2 ) ), 0xAAFFFFFF );
draw->AddLine( wpos + ImVec2( rx0 + rsz, offset + round( ty/4 ) ), wpos + ImVec2( rx0 + rsz, offset + round( 3*ty/4 ) ), 0xAAFFFFFF );
draw->AddLine( wpos + ImVec2( rx0 - rsz, offset + round( ty/4 ) ), wpos + ImVec2( rx0 - rsz, offset + round( 3*ty/4 ) ), 0xAAFFFFFF );
draw->AddLine( wpos + ImVec2( px1 + rsz, offset + round( ty/2 ) ), wpos + ImVec2( px1 - rsz, offset + round( ty/2 ) ), 0xAAFFFFFF );
draw->AddLine( wpos + ImVec2( px1 + rsz, offset + round( ty/4 ) ), wpos + ImVec2( px1 + rsz, offset + round( 3*ty/4 ) ), 0xAAFFFFFF );
draw->AddLine( wpos + ImVec2( px1 - rsz, offset + round( ty/4 ) ), wpos + ImVec2( px1 - rsz, offset + round( 3*ty/4 ) ), 0xAAFFFFFF );
}
vbegin = next;
}
if( drawn )
{
char buf[1024];
sprintf( buf, "%" PRIu32 ": %s", v.first, m_worker.GetString( srcloc.function ) );
DrawTextContrast( draw, wpos + ImVec2( 0, offset ), 0xFF8888FF, buf );
if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( 0, offset ), wpos + ImVec2( ty + ImGui::CalcTextSize( buf ).x, offset + ty ) ) )
{
ImGui::BeginTooltip();
switch( v.second.type )
{
case LockType::Lockable:
ImGui::Text( "Type: lockable" );
break;
case LockType::SharedLockable:
ImGui::Text( "Type: shared lockable" );
break;
default:
assert( false );
break;
}
ImGui::Text( "Thread list:" );
ImGui::Separator();
ImGui::Indent( ty );
for( const auto& t : v.second.threadList )
{
ImGui::Text( "%s", m_worker.GetThreadString( t ) );
}
ImGui::Unindent( ty );
ImGui::Separator();
ImGui::Text( "Lock events: %s", RealToString( v.second.timeline.size(), true ) );
ImGui::EndTooltip();
}
cnt++;
}
}
else
{
while( vbegin < vend && ( state == LockState::Nothing || ( m_onlyContendedLocks && state == LockState::HasLock ) ) )
{
vbegin = GetNextLockFunc( vbegin, vend, state, threadBit );
}
if( vbegin >= vend ) break;
assert( state != LockState::Nothing && ( !m_onlyContendedLocks || state != LockState::HasLock ) );
drawn = true;
LockState drawState = state;
auto next = GetNextLockFunc( vbegin, vend, state, threadBit );
const auto t0 = (*vbegin)->time;
int64_t t1 = next == tl.end() ? m_lastTime : (*next)->time;
const auto px0 = std::max( pxend, ( t0 - m_zvStart ) * pxns );
auto tx0 = px0;
double px1 = ( t1 - m_zvStart ) * pxns;
uint64_t condensed = 0;
for(;;)
{
if( next >= vend || px1 - tx0 > MinVisSize ) break;
auto n = next;
auto ns = state;
while( n < vend && ( ns == LockState::Nothing || ( m_onlyContendedLocks && ns == LockState::HasLock ) ) )
{
n = GetNextLockFunc( n, vend, ns, threadBit );
}
if( n >= vend ) break;
if( n == next )
{
n = GetNextLockFunc( n, vend, ns, threadBit );
}
drawState = CombineLockState( drawState, state );
condensed++;
const auto t2 = n == tl.end() ? m_lastTime : (*n)->time;
const auto px2 = ( t2 - m_zvStart ) * pxns;
if( px2 - px1 > MinVisSize ) break;
if( drawState != ns && px2 - px0 > MinVisSize && !( ns == LockState::Nothing || ( m_onlyContendedLocks && ns == LockState::HasLock ) ) ) break;
t1 = t2;
tx0 = px1;
px1 = px2;
next = n;
state = ns;
}
pxend = std::max( { px1, px0+MinVisSize, px0 + pxns * 0.5 } );
bool itemHovered = hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( pxend, double( w + 10 ) ), offset + ty ) );
if( itemHovered )
{
if( condensed > 1 )
{
ImGui::BeginTooltip();
ImGui::Text( "Multiple lock events (%s)", RealToString( condensed, true ) );
ImGui::EndTooltip();
}
else
{
highlight.blocked = drawState == LockState::HasBlockingLock;
if( !highlight.blocked )
{
highlight.id = v.first;
highlight.begin = t0;
highlight.end = t1;
highlight.thread = thread;
highlight.blocked = false;
}
else
{
auto b = vbegin;
while( b != tl.begin() )
{
if( (*b)->lockingThread != (*vbegin)->lockingThread )
{
break;
}
b--;
}
b++;
highlight.begin = (*b)->time;
auto e = next;
while( e != tl.end() )
{
if( (*e)->lockingThread != (*next)->lockingThread )
{
highlight.id = v.first;
highlight.end = (*e)->time;
highlight.thread = thread;
break;
}
e++;
}
}
ImGui::BeginTooltip();
ImGui::Text( "Lock #%" PRIu32 ": %s", v.first, m_worker.GetString( srcloc.function ) );
ImGui::Separator();
ImGui::Text( "%s:%i", m_worker.GetString( srcloc.file ), srcloc.line );
ImGui::Text( "Time: %s", TimeToString( t1 - t0 ) );
ImGui::Separator();
uint32_t markloc = 0;
auto it = vbegin;
for(;;)
{
if( (*it)->thread == thread )
{
if( ( (*it)->lockingThread == thread || IsThreadWaiting( (*it)->waitList, threadBit ) ) && (*it)->srcloc != 0 )
{
markloc = (*it)->srcloc;
break;
}
}
if( it == tl.begin() ) break;
--it;
}
if( markloc != 0 )
{
const auto& marklocdata = m_worker.GetSourceLocation( markloc );
ImGui::Text( "Lock event location:" );
ImGui::Text( "%s", m_worker.GetString( marklocdata.function ) );
ImGui::Text( "%s:%i", m_worker.GetString( marklocdata.file ), marklocdata.line );
ImGui::Separator();
}
if( v.second.type == LockType::Lockable )
{
switch( drawState )
{
case LockState::HasLock:
if( (*vbegin)->lockCount == 1 )
{
ImGui::Text( "Thread \"%s\" has lock. No other threads are waiting.", m_worker.GetThreadString( tid ) );
}
else
{
ImGui::Text( "Thread \"%s\" has %i locks. No other threads are waiting.", m_worker.GetThreadString( tid ), (*vbegin)->lockCount );
}
if( (*vbegin)->waitList != 0 )
{
assert( !AreOtherWaiting( (*next)->waitList, threadBit ) );
ImGui::Text( "Recursive lock acquire in thread." );
}
break;
case LockState::HasBlockingLock:
{
if( (*vbegin)->lockCount == 1 )
{
ImGui::Text( "Thread \"%s\" has lock. Blocked threads (%i):", m_worker.GetThreadString( tid ), TracyCountBits( (*vbegin)->waitList ) );
}
else
{
ImGui::Text( "Thread \"%s\" has %i locks. Blocked threads (%i):", m_worker.GetThreadString( tid ), (*vbegin)->lockCount, TracyCountBits( (*vbegin)->waitList ) );
}
auto waitList = (*vbegin)->waitList;
int t = 0;
ImGui::Indent( ty );
while( waitList != 0 )
{
if( waitList & 0x1 )
{
ImGui::Text( "\"%s\"", m_worker.GetThreadString( lockmap.threadList[t] ) );
}
waitList >>= 1;
t++;
}
ImGui::Unindent( ty );
break;
}
case LockState::WaitLock:
{
if( (*vbegin)->lockCount > 0 )
{
ImGui::Text( "Thread \"%s\" is blocked by other thread:", m_worker.GetThreadString( tid ) );
}
else
{
ImGui::Text( "Thread \"%s\" waits to obtain lock after release by thread:", m_worker.GetThreadString( tid ) );
}
ImGui::Indent( ty );
ImGui::Text( "\"%s\"", m_worker.GetThreadString( lockmap.threadList[(*vbegin)->lockingThread] ) );
ImGui::Unindent( ty );
break;
}
default:
assert( false );
break;
}
}
else
{
const auto ptr = (const LockEventShared*)*vbegin;
switch( drawState )
{
case LockState::HasLock:
assert( ptr->waitList == 0 );
if( ptr->sharedList == 0 )
{
assert( ptr->lockCount == 1 );
ImGui::Text( "Thread \"%s\" has lock. No other threads are waiting.", m_worker.GetThreadString( tid ) );
}
else if( TracyCountBits( ptr->sharedList ) == 1 )
{
ImGui::Text( "Thread \"%s\" has a sole shared lock. No other threads are waiting.", m_worker.GetThreadString( tid ) );
}
else
{
ImGui::Text( "Thread \"%s\" has shared lock. No other threads are waiting.", m_worker.GetThreadString( tid ) );
ImGui::Text( "Threads sharing the lock (%i):", TracyCountBits( ptr->sharedList ) - 1 );
auto sharedList = ptr->sharedList;
int t = 0;
ImGui::Indent( ty );
while( sharedList != 0 )
{
if( sharedList & 0x1 && t != thread )
{
ImGui::Text( "\"%s\"", m_worker.GetThreadString( lockmap.threadList[t] ) );
}
sharedList >>= 1;
t++;
}
ImGui::Unindent( ty );
}
break;
case LockState::HasBlockingLock:
{
if( ptr->sharedList == 0 )
{
assert( ptr->lockCount == 1 );
ImGui::Text( "Thread \"%s\" has lock. Blocked threads (%i):", m_worker.GetThreadString( tid ), TracyCountBits( ptr->waitList ) + TracyCountBits( ptr->waitShared ) );
}
else if( TracyCountBits( ptr->sharedList ) == 1 )
{
ImGui::Text( "Thread \"%s\" has a sole shared lock. Blocked threads (%i):", m_worker.GetThreadString( tid ), TracyCountBits( ptr->waitList ) + TracyCountBits( ptr->waitShared ) );
}
else
{
ImGui::Text( "Thread \"%s\" has shared lock.", m_worker.GetThreadString( tid ) );
ImGui::Text( "Threads sharing the lock (%i):", TracyCountBits( ptr->sharedList ) - 1 );
auto sharedList = ptr->sharedList;
int t = 0;
ImGui::Indent( ty );
while( sharedList != 0 )
{
if( sharedList & 0x1 && t != thread )
{
ImGui::Text( "\"%s\"", m_worker.GetThreadString( lockmap.threadList[t] ) );
}
sharedList >>= 1;
t++;
}
ImGui::Unindent( ty );
ImGui::Text( "Blocked threads (%i):", TracyCountBits( ptr->waitList ) + TracyCountBits( ptr->waitShared ) );
}
auto waitList = ptr->waitList;
int t = 0;
ImGui::Indent( ty );
while( waitList != 0 )
{
if( waitList & 0x1 )
{
ImGui::Text( "\"%s\"", m_worker.GetThreadString( lockmap.threadList[t] ) );
}
waitList >>= 1;
t++;
}
auto waitShared = ptr->waitShared;
t = 0;
while( waitShared != 0 )
{
if( waitShared & 0x1 )
{
ImGui::Text( "\"%s\"", m_worker.GetThreadString( lockmap.threadList[t] ) );
}
waitShared >>= 1;
t++;
}
ImGui::Unindent( ty );
break;
}
case LockState::WaitLock:
{
assert( ptr->lockCount == 0 || ptr->lockCount == 1 );
if( ptr->lockCount != 0 || ptr->sharedList != 0 )
{
ImGui::Text( "Thread \"%s\" is blocked by other threads (%i):", m_worker.GetThreadString( tid ), ptr->lockCount + TracyCountBits( ptr->sharedList ) );
}
else
{
ImGui::Text( "Thread \"%s\" waits to obtain lock after release by thread:", m_worker.GetThreadString( tid ) );
}
ImGui::Indent( ty );
if( ptr->lockCount != 0 )
{
ImGui::Text( "\"%s\"", m_worker.GetThreadString( lockmap.threadList[ptr->lockingThread] ) );
}
auto sharedList = ptr->sharedList;
int t = 0;
while( sharedList != 0 )
{
if( sharedList & 0x1 )
{
ImGui::Text( "\"%s\"", m_worker.GetThreadString( lockmap.threadList[t] ) );
}
sharedList >>= 1;
t++;
}
ImGui::Unindent( ty );
break;
}
default:
assert( false );
break;
}
}
ImGui::EndTooltip();
}
}
const auto cfilled = drawState == LockState::HasLock ? 0xFF228A22 : ( drawState == LockState::HasBlockingLock ? 0xFF228A8A : 0xFF2222BD );
draw->AddRectFilled( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( pxend, double( w + 10 ) ), offset + ty ), cfilled );
if( m_lockHighlight.thread != thread && ( drawState == LockState::HasBlockingLock ) != m_lockHighlight.blocked && next != tl.end() && m_lockHighlight.id == int64_t( v.first ) && m_lockHighlight.begin <= (*vbegin)->time && m_lockHighlight.end >= (*next)->time )
{
const auto t = uint8_t( ( sin( std::chrono::duration_cast<std::chrono::milliseconds>( std::chrono::system_clock::now().time_since_epoch() ).count() * 0.01 ) * 0.5 + 0.5 ) * 255 );
draw->AddRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( pxend, double( w + 10 ) ), offset + ty ), 0x00FFFFFF | ( t << 24 ), 0.f, -1, 2.f );
}
else if( condensed == 0 )
{
const auto coutline = drawState == LockState::HasLock ? 0xFF3BA33B : ( drawState == LockState::HasBlockingLock ? 0xFF3BA3A3 : 0xFF3B3BD6 );
draw->AddRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( pxend, double( w + 10 ) ), offset + ty ), coutline );
}
const auto rx0 = ( t0 - m_zvStart ) * pxns;
if( dsz >= MinVisSize )
{
draw->AddRectFilled( wpos + ImVec2( rx0, offset ), wpos + ImVec2( std::min( rx0+dsz, px1 ), offset + ty ), 0x882222DD );
}
if( rsz >= MinVisSize )
{
draw->AddLine( wpos + ImVec2( rx0 + rsz, offset + round( ty/2 ) ), wpos + ImVec2( rx0 - rsz, offset + round( ty/2 ) ), 0xAAFFFFFF );
draw->AddLine( wpos + ImVec2( rx0 + rsz, offset + round( ty/4 ) ), wpos + ImVec2( rx0 + rsz, offset + round( 3*ty/4 ) ), 0xAAFFFFFF );
draw->AddLine( wpos + ImVec2( rx0 - rsz, offset + round( ty/4 ) ), wpos + ImVec2( rx0 - rsz, offset + round( 3*ty/4 ) ), 0xAAFFFFFF );
draw->AddLine( wpos + ImVec2( px1 + rsz, offset + round( ty/2 ) ), wpos + ImVec2( px1 - rsz, offset + round( ty/2 ) ), 0xAAFFFFFF );
draw->AddLine( wpos + ImVec2( px1 + rsz, offset + round( ty/4 ) ), wpos + ImVec2( px1 + rsz, offset + round( 3*ty/4 ) ), 0xAAFFFFFF );
draw->AddLine( wpos + ImVec2( px1 - rsz, offset + round( ty/4 ) ), wpos + ImVec2( px1 - rsz, offset + round( 3*ty/4 ) ), 0xAAFFFFFF );
}
vbegin = next;
}
if( drawn )
{
char buf[1024];
sprintf( buf, "%" PRIu32 ": %s", v.first, m_worker.GetString( srcloc.function ) );
DrawTextContrast( draw, wpos + ImVec2( 0, offset ), 0xFF8888FF, buf );
if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( 0, offset ), wpos + ImVec2( ty + ImGui::CalcTextSize( buf ).x, offset + ty ) ) )
{
ImGui::BeginTooltip();
switch( v.second.type )
{
case LockType::Lockable:
ImGui::Text( "Type: lockable" );
break;
case LockType::SharedLockable:
ImGui::Text( "Type: shared lockable" );
break;
default:
assert( false );
break;
}
ImGui::Text( "Thread list:" );
ImGui::Separator();
ImGui::Indent( ty );
for( const auto& t : v.second.threadList )
{
ImGui::Text( "%s", m_worker.GetThreadString( t ) );
}
ImGui::Unindent( ty );
ImGui::Separator();
ImGui::Text( "Lock events: %s", RealToString( v.second.timeline.size(), true ) );
ImGui::EndTooltip();
}
cnt++;
if( vbegin < vend ) cnt++;
}
}
return cnt;

View File

@ -68,7 +68,7 @@ private:
void DrawZones();
int DrawZoneLevel( const Vector<ZoneEvent*>& vec, bool hover, double pxns, const ImVec2& wpos, int offset, int depth );
int DrawGpuZoneLevel( const Vector<GpuEvent*>& vec, bool hover, double pxns, const ImVec2& wpos, int offset, int depth, uint64_t thread );
int DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos, int offset, LockHighlight& highlight );
int DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos, int offset, LockHighlight& highlight, float yMin, float yMax );
int DrawPlots( int offset, double pxns, const ImVec2& wpos, bool hover );
void DrawPlotPoint( const ImVec2& wpos, float x, float y, int offset, uint32_t color, bool hover, bool hasPrev, double val, double prev, bool merged );
void DrawOptions();