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Disable zoom anim on user interaction.
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1b44b31eff
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@ -857,6 +857,7 @@ void View::HandleZoneViewMouse( int64_t timespan, const ImVec2& wpos, float w, d
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if( ImGui::IsMouseDragging( 1, 0 ) )
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{
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m_zoomAnim.active = false;
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m_pause = true;
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const auto delta = ImGui::GetMouseDragDelta( 1, 0 );
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const auto dpx = int64_t( delta.x * nspx );
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@ -877,6 +878,7 @@ void View::HandleZoneViewMouse( int64_t timespan, const ImVec2& wpos, float w, d
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const auto wheel = io.MouseWheel;
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if( wheel != 0 )
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{
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m_zoomAnim.active = false;
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m_pause = true;
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const double mouse = io.MousePos.x - wpos.x;
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const auto p = mouse / w;
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