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Always show label of a crashed thread.
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@ -1922,7 +1922,7 @@ void View::DrawZones()
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auto msgit = std::lower_bound( v->messages.begin(), v->messages.end(), m_zvStart, [] ( const auto& lhs, const auto& rhs ) { return lhs->time < rhs; } );
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auto msgit = std::lower_bound( v->messages.begin(), v->messages.end(), m_zvStart, [] ( const auto& lhs, const auto& rhs ) { return lhs->time < rhs; } );
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auto msgend = std::lower_bound( msgit, v->messages.end(), m_zvEnd, [] ( const auto& lhs, const auto& rhs ) { return lhs->time < rhs; } );
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auto msgend = std::lower_bound( msgit, v->messages.end(), m_zvEnd, [] ( const auto& lhs, const auto& rhs ) { return lhs->time < rhs; } );
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if( !m_drawEmptyLabels && showFull && depth == 0 && msgit == msgend )
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if( !m_drawEmptyLabels && showFull && depth == 0 && msgit == msgend && crash.thread != v->id )
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{
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{
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vis.height = 0;
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vis.height = 0;
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vis.offset = 0;
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vis.offset = 0;
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