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Simplify GetNextLockEvent().
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parent
b67989ab54
commit
86006e8416
@ -2753,13 +2753,12 @@ enum class LockState
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WaitLock // red
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WaitLock // red
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};
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};
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static Vector<LockEvent*>::iterator GetNextLockEvent( const Vector<LockEvent*>::iterator& it, const Vector<LockEvent*>::iterator& end, LockState state, LockState& nextState, uint64_t threadBit )
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static Vector<LockEvent*>::iterator GetNextLockEvent( const Vector<LockEvent*>::iterator& it, const Vector<LockEvent*>::iterator& end, LockState& nextState, uint64_t threadBit )
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{
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{
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nextState = LockState::Nothing;
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auto next = it;
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auto next = it;
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next++;
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next++;
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switch( state )
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switch( nextState )
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{
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{
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case LockState::Nothing:
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case LockState::Nothing:
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while( next < end )
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while( next < end )
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@ -2781,7 +2780,6 @@ static Vector<LockEvent*>::iterator GetNextLockEvent( const Vector<LockEvent*>::
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}
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}
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break;
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break;
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case LockState::HasLock:
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case LockState::HasLock:
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nextState = LockState::HasLock;
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while( next < end )
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while( next < end )
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{
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{
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if( (*next)->lockCount == 0 )
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if( (*next)->lockCount == 0 )
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@ -2805,7 +2803,6 @@ static Vector<LockEvent*>::iterator GetNextLockEvent( const Vector<LockEvent*>::
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}
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}
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break;
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break;
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case LockState::HasBlockingLock:
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case LockState::HasBlockingLock:
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nextState = LockState::HasBlockingLock;
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while( next < end )
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while( next < end )
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{
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{
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if( (*next)->lockCount == 0 )
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if( (*next)->lockCount == 0 )
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@ -2821,7 +2818,6 @@ static Vector<LockEvent*>::iterator GetNextLockEvent( const Vector<LockEvent*>::
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}
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}
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break;
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break;
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case LockState::WaitLock:
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case LockState::WaitLock:
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nextState = LockState::WaitLock;
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while( next < end )
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while( next < end )
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{
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{
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if( GetThreadBit( (*next)->lockingThread ) == threadBit )
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if( GetThreadBit( (*next)->lockingThread ) == threadBit )
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@ -2905,7 +2901,7 @@ int View::DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos,
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{
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{
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while( vbegin < vend && ( state == LockState::Nothing || ( m_onlyContendedLocks && state == LockState::HasLock ) ) )
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while( vbegin < vend && ( state == LockState::Nothing || ( m_onlyContendedLocks && state == LockState::HasLock ) ) )
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{
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{
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vbegin = GetNextLockEvent( vbegin, vend, state, state, threadBit );
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vbegin = GetNextLockEvent( vbegin, vend, state, threadBit );
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}
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}
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if( vbegin >= vend ) break;
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if( vbegin >= vend ) break;
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@ -2913,7 +2909,7 @@ int View::DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos,
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drawn = true;
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drawn = true;
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LockState drawState = state;
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LockState drawState = state;
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auto next = GetNextLockEvent( vbegin, vend, state, state, threadBit );
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auto next = GetNextLockEvent( vbegin, vend, state, threadBit );
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const auto t0 = (*vbegin)->time;
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const auto t0 = (*vbegin)->time;
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int64_t t1 = next == tl.end() ? GetLastTime() : (*next)->time;
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int64_t t1 = next == tl.end() ? GetLastTime() : (*next)->time;
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@ -2929,12 +2925,12 @@ int View::DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos,
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auto ns = state;
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auto ns = state;
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while( n < vend && ( ns == LockState::Nothing || ( m_onlyContendedLocks && ns == LockState::HasLock ) ) )
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while( n < vend && ( ns == LockState::Nothing || ( m_onlyContendedLocks && ns == LockState::HasLock ) ) )
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{
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{
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n = GetNextLockEvent( n, vend, ns, ns, threadBit );
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n = GetNextLockEvent( n, vend, ns, threadBit );
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}
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}
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if( n >= vend ) break;
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if( n >= vend ) break;
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if( n == next )
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if( n == next )
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{
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{
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n = GetNextLockEvent( n, vend, ns, ns, threadBit );
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n = GetNextLockEvent( n, vend, ns, threadBit );
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}
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}
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drawState = CombineLockState( drawState, state );
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drawState = CombineLockState( drawState, state );
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condensed++;
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condensed++;
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