mirror of
https://github.com/wolfpld/tracy.git
synced 2025-03-20 07:40:02 +08:00
Update manual.
This commit is contained in:
parent
7503bb1aee
commit
49abad2dec
@ -895,14 +895,6 @@ To mark a GPU zone use the \texttt{TracyVkZone(ctx, cmdbuf, name)} macro, where
|
||||
|
||||
You also need to periodically collect the GPU events using the \texttt{TracyVkCollect(ctx, cmdbuf)} macro\footnote{It is considerably faster than the OpenGL's \texttt{TracyGpuCollect}.}. The provided command buffer must be in the recording state and outside of a render pass instance.
|
||||
|
||||
\begin{bclogo}[
|
||||
noborder=true,
|
||||
couleur=black!5,
|
||||
logo=\bcattention
|
||||
]{Caveats}
|
||||
Vulkan support is very bare at the moment. Multi-threaded submitting commands to command buffers is not supported right now.
|
||||
\end{bclogo}
|
||||
|
||||
\subsubsection{Multiple zones in one scope}
|
||||
|
||||
Putting more than one GPU zone macro in a single scope features the same issue as with the \texttt{ZoneScoped} macros, described in section~\ref{multizone} (but this time the variable name is \texttt{\_\_\_tracy\_gpu\_zone}).
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user