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Save and load capture name.
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@ -85,6 +85,14 @@ View::View( FileRead& f )
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f.Read( &m_timerMul, sizeof( m_timerMul ) );
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f.Read( &m_timerMul, sizeof( m_timerMul ) );
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uint64_t sz;
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uint64_t sz;
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{
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f.Read( &sz, sizeof( sz ) );
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assert( sz < 1024 );
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char tmp[1024];
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f.Read( tmp, sz );
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m_captureName = std::string( tmp, tmp+sz );
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}
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f.Read( &sz, sizeof( sz ) );
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f.Read( &sz, sizeof( sz ) );
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m_frames.reserve( sz );
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m_frames.reserve( sz );
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for( uint64_t i=0; i<sz; i++ )
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for( uint64_t i=0; i<sz; i++ )
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@ -1567,7 +1575,11 @@ void View::Write( FileWrite& f )
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f.Write( &m_resolution, sizeof( m_resolution ) );
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f.Write( &m_resolution, sizeof( m_resolution ) );
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f.Write( &m_timerMul, sizeof( m_timerMul ) );
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f.Write( &m_timerMul, sizeof( m_timerMul ) );
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uint64_t sz = m_frames.size();
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uint64_t sz = m_captureName.size();
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f.Write( &sz, sizeof( sz ) );
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f.Write( m_captureName.c_str(), sz );
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sz = m_frames.size();
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f.Write( &sz, sizeof( sz ) );
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f.Write( &sz, sizeof( sz ) );
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f.Write( m_frames.data(), sizeof( uint64_t ) * sz );
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f.Write( m_frames.data(), sizeof( uint64_t ) * sz );
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