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mirror of https://github.com/wolfpld/tracy.git synced 2025-03-20 07:40:02 +08:00

Vertical scrolling of zone area.

This commit is contained in:
Bartosz Taudul 2017-10-12 22:27:17 +02:00
parent 737671adbf
commit 1b4a9379cc
2 changed files with 99 additions and 50 deletions

View File

@ -66,6 +66,8 @@ View::View( const char* addr )
, m_frameStart( 0 ) , m_frameStart( 0 )
, m_zvStart( 0 ) , m_zvStart( 0 )
, m_zvEnd( 0 ) , m_zvEnd( 0 )
, m_zvHeight( 0 )
, m_zvScroll( 0 )
, m_zoneInfoWindow( nullptr ) , m_zoneInfoWindow( nullptr )
, m_lockHighlight { -1 } , m_lockHighlight { -1 }
{ {
@ -92,6 +94,8 @@ View::View( FileRead& f )
, m_frameStart( 0 ) , m_frameStart( 0 )
, m_zvStart( 0 ) , m_zvStart( 0 )
, m_zvEnd( 0 ) , m_zvEnd( 0 )
, m_zvHeight( 0 )
, m_zvScroll( 0 )
, m_zoneInfoWindow( nullptr ) , m_zoneInfoWindow( nullptr )
{ {
assert( s_instance == nullptr ); assert( s_instance == nullptr );
@ -1229,29 +1233,10 @@ void View::DrawFrames()
} }
} }
void View::DrawZones() void View::HandleZoneViewMouse( int64_t timespan, const ImVec2& wpos, float w, double& pxns )
{ {
if( m_zvStart == m_zvEnd ) return;
assert( m_zvStart < m_zvEnd );
ImGuiWindow* window = ImGui::GetCurrentWindow();
if( window->SkipItems ) return;
auto& io = ImGui::GetIO(); auto& io = ImGui::GetIO();
const auto wpos = ImGui::GetCursorScreenPos();
const auto w = ImGui::GetWindowContentRegionWidth();
const auto h = ImGui::GetContentRegionAvail().y;
auto draw = ImGui::GetWindowDrawList();
ImGui::InvisibleButton( "##zones", ImVec2( w, h ) );
bool hover = ImGui::IsItemHovered();
auto timespan = m_zvEnd - m_zvStart;
auto pxns = w / double( timespan );
if( hover )
{
if( ImGui::IsMouseDragging( 1, 0 ) ) if( ImGui::IsMouseDragging( 1, 0 ) )
{ {
m_pause = true; m_pause = true;
@ -1287,7 +1272,25 @@ void View::DrawZones()
timespan = m_zvEnd - m_zvStart; timespan = m_zvEnd - m_zvStart;
pxns = w / double( timespan ); pxns = w / double( timespan );
} }
} }
void View::DrawZoneFrames()
{
auto& io = ImGui::GetIO();
const auto wpos = ImGui::GetCursorScreenPos();
const auto w = ImGui::GetWindowContentRegionWidth() - ImGui::GetStyle().ScrollbarSize;
const auto h = ImGui::GetFontSize();
const auto wh = ImGui::GetContentRegionAvail().y;
auto draw = ImGui::GetWindowDrawList();
ImGui::InvisibleButton( "##zoneFrames", ImVec2( w, h ) );
bool hover = ImGui::IsItemHovered();
auto timespan = m_zvEnd - m_zvStart;
auto pxns = w / double( timespan );
if( hover ) HandleZoneViewMouse( timespan, wpos, w, pxns );
m_zvStartNext = 0; m_zvStartNext = 0;
@ -1330,7 +1333,7 @@ void View::DrawZones()
if( fbegin >= m_zvStart && fsz > 4 ) if( fbegin >= m_zvStart && fsz > 4 )
{ {
draw->AddLine( wpos + ImVec2( ( fbegin - m_zvStart ) * pxns, 0 ), wpos + ImVec2( ( fbegin - m_zvStart ) * pxns, h ), 0x22FFFFFF ); draw->AddLine( wpos + ImVec2( ( fbegin - m_zvStart ) * pxns, 0 ), wpos + ImVec2( ( fbegin - m_zvStart ) * pxns, wh ), 0x22FFFFFF );
} }
if( fsz >= 5 ) if( fsz >= 5 )
@ -1360,16 +1363,43 @@ void View::DrawZones()
const auto fend = GetFrameEnd( zend-1 ); const auto fend = GetFrameEnd( zend-1 );
if( fend == m_zvEnd ) if( fend == m_zvEnd )
{ {
draw->AddLine( wpos + ImVec2( ( fend - m_zvStart ) * pxns, 0 ), wpos + ImVec2( ( fend - m_zvStart ) * pxns, h ), 0x22FFFFFF ); draw->AddLine( wpos + ImVec2( ( fend - m_zvStart ) * pxns, 0 ), wpos + ImVec2( ( fend - m_zvStart ) * pxns, wh ), 0x22FFFFFF );
} }
} }
while( false ); while( false );
}
void View::DrawZones()
{
if( m_zvStart == m_zvEnd ) return;
assert( m_zvStart < m_zvEnd );
ImGuiWindow* window = ImGui::GetCurrentWindow();
if( window->SkipItems ) return;
DrawZoneFrames();
ImGui::BeginChild( "##zoneWin", ImVec2( ImGui::GetWindowContentRegionWidth(), ImGui::GetContentRegionAvail().y ), false, ImGuiWindowFlags_AlwaysVerticalScrollbar | ImGuiWindowFlags_NoScrollWithMouse );
window = ImGui::GetCurrentWindow();
const auto wpos = ImGui::GetCursorScreenPos();
const auto w = ImGui::GetWindowContentRegionWidth() - 1;
const auto h = std::max<float>( m_zvHeight, ImGui::GetContentRegionAvail().y - 4 ); // magic border value
auto draw = ImGui::GetWindowDrawList();
ImGui::InvisibleButton( "##zones", ImVec2( w, h ) );
bool hover = ImGui::IsItemHovered();
auto timespan = m_zvEnd - m_zvStart;
auto pxns = w / double( timespan );
if( hover ) HandleZoneViewMouse( timespan, wpos, w, pxns );
// zones // zones
LockHighlight nextLockHighlight { -1 }; LockHighlight nextLockHighlight { -1 };
const auto ty = ImGui::GetFontSize(); const auto ty = ImGui::GetFontSize();
const auto ostep = ty + 1; const auto ostep = ty + 1;
int offset = 20; int offset = 0;
const auto to = 9.f; const auto to = 9.f;
const auto th = ( ty - to ) * sqrt( 3 ) * 0.5; const auto th = ( ty - to ) * sqrt( 3 ) * 0.5;
for( auto& v : m_threads ) for( auto& v : m_threads )
@ -1406,6 +1436,19 @@ void View::DrawZones()
offset += ostep * 0.2f; offset += ostep * 0.2f;
} }
m_lockHighlight = nextLockHighlight; m_lockHighlight = nextLockHighlight;
const auto scrollPos = ImGui::GetScrollY();
if( scrollPos == 0 && m_zvScroll != 0 )
{
m_zvHeight = 0;
}
else
{
if( offset > m_zvHeight ) m_zvHeight = offset;
}
m_zvScroll = scrollPos;
ImGui::EndChild();
} }
int View::DrawZoneLevel( const Vector<Event*>& vec, bool hover, double pxns, const ImVec2& wpos, int _offset, int depth ) int View::DrawZoneLevel( const Vector<Event*>& vec, bool hover, double pxns, const ImVec2& wpos, int _offset, int depth )
@ -1416,7 +1459,7 @@ int View::DrawZoneLevel( const Vector<Event*>& vec, bool hover, double pxns, con
const auto zitend = std::lower_bound( vec.begin(), vec.end(), m_zvEnd + m_resolution, [] ( const auto& l, const auto& r ) { return l->start < r; } ); const auto zitend = std::lower_bound( vec.begin(), vec.end(), m_zvEnd + m_resolution, [] ( const auto& l, const auto& r ) { return l->start < r; } );
if( it == zitend ) return depth; if( it == zitend ) return depth;
const auto w = ImGui::GetWindowContentRegionWidth(); const auto w = ImGui::GetWindowContentRegionWidth() - 1;
const auto ty = ImGui::GetFontSize(); const auto ty = ImGui::GetFontSize();
const auto ostep = ty + 1; const auto ostep = ty + 1;
const auto offset = _offset + ostep * depth; const auto offset = _offset + ostep * depth;

View File

@ -112,11 +112,14 @@ private:
void DrawImpl(); void DrawImpl();
void DrawConnection(); void DrawConnection();
void DrawFrames(); void DrawFrames();
void DrawZoneFrames();
void DrawZones(); void DrawZones();
int DrawZoneLevel( const Vector<Event*>& vec, bool hover, double pxns, const ImVec2& wpos, int offset, int depth ); int DrawZoneLevel( const Vector<Event*>& vec, bool hover, double pxns, const ImVec2& wpos, int offset, int depth );
int DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos, int offset, LockHighlight& highlight ); int DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos, int offset, LockHighlight& highlight );
void DrawZoneInfoWindow(); void DrawZoneInfoWindow();
void HandleZoneViewMouse( int64_t timespan, const ImVec2& wpos, float w, double& pxns );
uint32_t GetZoneColor( const Event& ev ); uint32_t GetZoneColor( const Event& ev );
uint32_t GetZoneColor( const QueueSourceLocation& srcloc ); uint32_t GetZoneColor( const QueueSourceLocation& srcloc );
uint32_t GetZoneHighlight( const Event& ev, bool migration ); uint32_t GetZoneHighlight( const Event& ev, bool migration );
@ -183,6 +186,9 @@ private:
int8_t m_lastCpu; int8_t m_lastCpu;
uint64_t m_zvHeight;
uint64_t m_zvScroll;
const Event* m_zoneInfoWindow; const Event* m_zoneInfoWindow;
const Event* m_zoneHighlight; const Event* m_zoneHighlight;
LockHighlight m_lockHighlight; LockHighlight m_lockHighlight;